Defenders

Defenders provide an anvil, which can be used to base victory upon. They can hold objectives, block charge lanes, and directly protect allies in their vicinity. Defenders usually have more health than other classes, and their abilities are normally themed around protection and prolonging live.

In saying that, many defenders possess abilities that can disrupt enemies, and do damage. A choice magical artefact can enable some defenders to fill a hybrid role, promoting their support or utility functions.

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Doenrakkar - Minotaur Shaman (Defender)
$65.00
Skoll Bonestorm - Ettin Mystic (Defender)
$65.00
Sir Marcus - Winter Knight (Defender)
$65.00
Thrommel Ironbeard - Dwarf Warrior (Defender)
$65.00
Skye - Elf Monk (Defender)
$65.00