The Why

Andrew Galea

Posted on September 06 2018

The Why

 

  • We hold a vision where two players can sit down for a table-top miniatures game and neither is advantaged by the faction/team/army/race they choose to play.
  • We are inspired by finely detailed, dynamically posed, high quality miniatures.
  • We believe a miniatures company can put the quality, balance and enjoyment of their games before profits.
  • We understand the importance of building gaming communities and the role a good gaming company plays in that.
  • We think a game should be accessible to new players who can sit down for their very first game, enjoy it, and immediately want to play again.
  • We expect a game to have enough tactical depth and variation to keep players engaged for years.
  • We enjoy seeing gaming buddies swap tales about their last game and get excited describing the amazing things they did to secure the win.
  • We love table-top miniatures games.

That is why we create Judgement.

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