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Judgement @ Adepticon

Judgement @ Adepticon

Huge news today with the announcement that Judgement will be at next week’s Adepticon convention in Chicago! Adepticon has always been on our radar, however our roadmap had it pencilled in for next year as 2018 always seemed a little too soon. Nonetheless as the game continues to grow at an exponential rate, we are finding new opportunities to work with established companies in the industry, and so it is with Adepticon next week.

Muse on Minis

We are proud to announce that the MuseOnMinis crew will be selling Judgement miniatures in their Adepticon stall, and have also produced a new set of Judgement themed plastic tokens, widgets and counters, once again available for purchase in Chicago. The Muse guys have always been synonymous with high quality products and excellent online content so we are very pleased to begin an association with them and look forward to exciting times ahead.

But wait, there is more! Judgement’s creator, Andrew Galea, will also be at Adepticon to demo the game, meet new players and talk all things Judgement across the 4 days of the convention. So if you have ever been interested in the game, Adepticon 2018 is a wonderful opportunity to dive in and find out what all the fuss is about. Also, with our wave 2 Kickstarter just around the corner (1st April launch), Andrew will be on hand to answer any questions, show sneak peeks of our latest sculpts and discuss future plans for the game.

There is so much going on with the game at the moment which is a bi-product of the exponential growth we have enjoyed since shipping our Kickstarter in September last year. All the signs are positive that Judgement will continue to grow and become a major game system in the industry.  It is a white knuckle ride however it is one that we are more than happy to be on! One of the most enjoyable aspects of the journey is the amazing Judgement community we are building and interacting with on a daily basis. So if you are lucky enough to be in Chicago next week, attending Adepticon, make sure to drop by the MuseOnMinis stall to take a look at the awesome Judgement miniatures, and if your interest is piqued, book in a demo game with Andrew!

Looking forward to seeing everyone @ Adepticon!

 

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Haksa Sculpt Revealed

Haksa Sculpt Revealed

Ever since we released Haksa's illustration 6 weeks ago, he has been one of the most highly anticipated sculpts from our wave 2 Kickstarter, and the finished product did not disappoint. Tom Lishman's interpretation of Shane L Cook's illustration is absolutely spot on, and we are rapidly running out of superlatives to describe our amazing range wave 2 sculpts. 

In the blog post Gods & Usurpers, we revealed insights into the background of Haksa, who is one of the more interesting players in the unfolding Judgement story. Haksa has remained true to the old gods, resisting the rise in popularity the demi-gods have enjoyed, and most of all he despises the rift the new gods have caused to his people. Kruul, a witchdoctor that has embraced the demi-gods remains Haksa's arch rival, and we have plenty in store for those two in the future.

The sculpt captures Haksa casting his level 1 fate ability Equilibrium, while a healing idol sits before him, protecting his allies. We look forward to revealing 3 more wave 2 sculpts before launching the Kickstarter page in a few weeks, and the Kickstarter proper on the 1st of April. 

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Allandir, Elf Ranger - 1st Sculpt for our Wave 2 Kickstarter

Allandir, Elf Ranger - 1st Sculpt for our Wave 2 Kickstarter

The Judgement team are super excited to release the render of the Allandir sculpt, the 2nd hero from the World War 2 genre, and 1st of our Wave 2 Kickstarter heroes. Allandir is a male elf ranger of the aggressor class, who brings to bear the longest ranged weapon in the game at 10", and a host of cool abilities.

Like all elves, Allandir has decent base stats including MOV and AGI of 5. His RNG of 7 is not amazing, however with a range of 10" on his Bow, he will often be able to gain the aiming bonus, boosting it to 8. Equipping him with the Heart Seeker artefact will often send him to the stratospheric levels of 9 RNG, which will scare the life out of your opponents. Allandir's signature plays are the Twin Shot combat manoeuvre, which makes a mockery of an opponent's tendency to bunch their heroes together, and Explosive Shot, which pretty much means a bunched enemy is a burning enemy. Finally, at level 3, he becomes the ultimate tank buster with the Armour Piercing fate ability. This guy packs some serious punch, albeit not with the same mobility of Istariel, but when positioned well, he is a terror to behold.

The Allandir illustration was done by Helge C. Balzer, whose artworks are becoming synonymous with the Judgement range. Helge managed to capture the essence of Allandir in a dynamic pose that reflected his in-game rules superbly. 

When it came to sculpting Allandir, we wanted to move even further, so that he was not simply a fantasy elf in military clothes. He had to look the part. We were fortunate enough to once again secure Tom Lishman to create the sculpt, and true to form, he produced a masterpiece. Absolutely nailed it. 

There are so many interesting things with this model, it is something you can look at several times and still find something new, which is really cool. The main deviation from the illustration was to remove the bandana and reveal his mohawk, a hairstyle a lot of paratroopers employed during WW2. His cape and bow keep him tied to his elven roots, however the rest of his outfit blends him into the WW2 genre perfectly. Scenic bases are a very important aspect of all Judgement models, and Allandir's is no different. It also ties in the dual fantasy and WW2 themes by having giant mushrooms near a pond (fantasy) and a dead tree (WW2).

Allandir is a fantastic sculpt to kick off our wave 2 kickstarter range, and we are bursting with excitement to reveal the rest. Stay tuned. 

Andrew "Guns" Galea

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