The Judgement booth, #2861, is situated in Hall G. Pre-orders will be packaged and ready to collect on the 1st morning of the convention.
It took a lot of convincing the early playtesters that neutral monsters were an essential element of the game. Over time, the task of convincing players that monsters are more than a gimmick became a lot easier. Now, they usually are singing the praises of monsters to us. Our monster designs have come a long way since Gloom. The shadow hound was the equivalent of the designers dipping their toe in the water, in terms of monster board presence. From Gloom we moved to Ashtooth, then Inferno, the first monster with a ranged attack and then, boldly, we introduced Vujasha into the game.
At that point, we all took a collective breath and gave the game some time to breathe. The last 12 months have seen unprecedented growth in Judgement's player base and the introduction of new heroes and a new 5v5 Scorched Earth map. Dor'gokaan represents a natural progression in the evolution of Judgement monsters. He has the most rules, the highest potential damage output and being a demon, can be summoned by Warlock heroes!
Something that Jeff and I keep in mind when designing new heroes or monsters is to make sure we maintain the Judgement model range's variety. Of the three official Judgement illustrators, Helge C Balzer is the one who pushes character design into areas we would not usually go. Vujasha is the most obvious; however, his Styx, Loribela and Nephenee illustrations have all introduced unique elements. Safe to say that Helge's Dor'gokaan tops them all. From the outset, Helge had a vision for the demon that none of us would have taken from the design brief. Before too long, Dor'gokaan had a life of his own, and the final product became a fusion of various archetypes and genres.
Dave Whitaker, the sculptor who recently sculpted Sharn for us, was commissioned to turn Helge's vision of Dor'gokaan into a 3D sculpt and he nailed it. We are itching to produce Dor'gokaan and get him onto the battlefields of Judgement players everywhere, as a neutral monster and a summoned minion of Viktor Clerval.
If launching the Judgement North American Championship at Warfaire Weekend was not enough, we are also going to pre-release both Dor'gokaan and Fazeal at the convention. Both models will be available to pick up on the Friday, and they will be legal for all the Judgement events, including the JNAC. Continue reading
Inferno made a huge impact when he was released during early play testing. A real risk/reward opportunity for either player, and a monster that cannot be ignored, since he has a powerful ranged attack. We actually provided some background for Inferno in an earlier blog post. Fire elementals are a classic monster in many fantasy games, including of course, the ancestor of them all, Dungeons & Dragons. Gloom and Ashtooth were the first 2 monsters developed since they are traditional natural inhabitants of the Shadow Plane, however once we looked to expand the monster range further, the fire elemental was at the forefront of our minds. There are various interpretations of the fire elemental, from a pure flame being, with little solid form, to a molten rock body, all fire and brimstone. The Judgement rendition is more towards the latter. Helge C Balzer capture the essence of Inferno magnificently in the illustration, however it left a tough task for James W Cain to represent that in 3D form. After a lot of work collaborating with the Judgement team, we are over the moon with the final sculpt, and here it is.
James painstakingly sculpted the numerous plates all over Inferno's body to truly capture the molten rock look we were aiming for. More than any other model in the range, we believe that Inferno will be transformed once he is painted. Rivers of yellow/orange lava running between the outer plates of his body are going to make this model pop, and he is going to look amazing on the battle fields of Between. Despite being a beast of raw power, the sculpt has captured the grace and beauty of a being at one with its environment. We are incredibly excited to release Inferno, and are pumped to include him as a free add-on for high level backers of our wave 2 Kickstarter.