Skye is the 12th, and final, hero to be sculpted from our wave 2 range, and we had a lot of fun with this one. He is the 3rd hero from our "space" genre, alongside Styx and Nephenee, however despite being from the future, he still adheres to the ancient monk ways, preferring to fight with a bo staff.
Skye is our first AGI base defender, so unlike Thrommel, Doenrakkar, Marcus and Skoll, he relies on not being hit rather than soaking up the critical hits of his attackers through high health or RES. This means Skye will take a bit more time to master, however his high skill cap, once mastered, can elevate the effectiveness of your Warband to a high level.
We drew a lot of inspiration from various futuristic cinema releases to get the look and feel for Skye. Our aim was to get a perfect blend between traditional fantasy and the space genre, which best describes the hero himself. James W Cain was commissioned to sculpt Skye, and as usual he is risen to the occasion spectacularly, setting the entire model off with an amazing scenic base.
With Skye completed, the only sculpts left to do are Viktor's demon, Al'garath, Vujasha the sea witch, and then of course Barnascus, the 13th hero designed in conjunction with, "Become a Hero!" backer, Shane. However with the core 12 done we are ready to launch our pledge manager so will do so in the coming days.