Things are certainly hurtling along at a rapid rate of knots since we began shipping our Kickstarter. Images of fantastically painted models are popping up everywhere, new players are jumping on board, and we are building a solid online community through various social media channels. Overall, we are over the moon with what we have achieved, despite being in the absolute infancy of our Judgement journey.
Having a great game in the early stages of an exponential growth period, poses a myriad of challenges for us as a games company. We have suddenly transitioned from the creative freedom you enjoy when developing a game, to the responsibility of ensuring the trust, faith, and money, players have placed in us, is not abused or taken for granted. This is something we take very seriously, and is at the forefront of our minds at all times.
At Judgement, we challenge status quo by creating a range of diverse, high quality miniatures, that stand out in a crowded market, and that anyone would be proud to own. We just happened to also create an awesome game to accompany them, which brings me to a part of our company's mission statement that regularly comes to mind:
We commit to placing the integrity of our game rules above profits.
Naive? Perhaps. But that is our commitment, as long as it adorns our mission statement, we will honour it. Which brings me to the core of today's blog post!
Two New Heroes to be Released at CanCon
On last night's "The Judgement Show", we announced the impending release of 2 new heroes at CanCon in January next year. This is a significant milestone for us, particularly so early in the life of the game, however we feel it is important for two reasons.
Hero Pool Size
The size of the hero pool is super important for any MOBA style game. Whilst we were very happy with the 14 that were released via our Wave 1 Kickstarter, there is plenty of room within the ruleset to cater for a much wider variety of heroes. The fact Judgement does not have a faction/race based selection system means that adding heroes to the pool makes available a huge number of combinations to the entire player base.
Work has already begun on the production of the 2 heroes, and whilst we are yet to release their identities, the heroes will be selected from the 7 "Wave 2" heroes that remained locked in our Kickstarter. The beauty of selecting heroes from the wave 2 group, is that their rules are already out there, and players will have the opportunity to practice them in the lead up to CanCon, where the models will be available for use in the tournament.
Harping back to our mission statement about the integrity of our game. We don't want to flood the game with too many heroes, as it would completely disrupt the meta and risk breaking the balance of the game. Releasing 2 heroes is a nice boost to the game, will invigorate the early meta, and provide more options for players that join us on our journey next year. The phrase "Controlled Growth" pretty much sums it up, and it reflects the fact we are in this for the long haul.
Another thing we discussed on the stream yesterday was regarding the Judgement patch schedule. Kickstarter backers may remember I mentioned, during the campaign, that Judgement would enjoy consistent and regular patches. Whilst we do not see a need for a patch at this early stage, we have announced the 1st official patch date as January 1st, 2018. This will be an opportunity to adjust the balance of any heroes, monsters or maps that we feel requires it, and will set us up nicely for our first full year as a published game.
The patch schedule from that point is every 3 months, so 1st April, 1st July etc. We will not always do a patch, but if we do, it will be done on that schedule. FAQs will be published as required, however where possible, we will follow the same schedule as well.
Road to PAX
So much going on, it is a little mental, however PAX looms large on the horizon which includes the retail launch of the Judgement 2 player starter box. Another big milestone for us and one we are very much looking forward to.
As a team, we are sticking to our mantra of enjoying the journey. The live streams, getting involved in organised play, and interacting as much as possible with our early adopters is all part of the fun. It has been brilliant so far.
I guess that is everything for now, we look forward to hearing your feedback, and hopefully, excitement about our new heroes announcement. I am sure I will speak with you all soon either on the Judgemental Facebook group, via messenger, or live on stream!
Until next time, take care and best of luck on the Shadow Plane. :)
Andrew "Guns" Galea